Right from the start it seemed like a really good retro game if you don’t count in the way too loud noise when the game opens (lower the volume please). I played the tutorial level and noticed a game breaking bug right after the level ended. It took me to the main menu I think but I wasn’t able to press any buttons. The only button it let me click was the “save” button. Every other didn’t work. Restarted the game and still didn’t work. This time I chose the play without tutorial. Tried to play it but was quite hard I have to say. Tried four time failed four times. All this happened in a half an hour.
Thirty minutes of playtime proved that the game isn’t terrible in theory – although the outcome was disappointing. The graphics can be described by no other word than ‘cool’, in the most old-school way possible. The soundtrack is awesome; the score in this game fits it perfectly. In conjunction with the very old-school graphics and score, the gameplay is also challenging – this is to the standard of other hard-core games and will be enjoyed by those who play games that are similar. There are lots of different enemies in the game which makes it a very comprehensive experience, yet it is still simple to understand it is, in all its essence, brainless in the most well-put way there is.
Although the gameplay does have its positives and its quirks – they can also be their undoing. The hard-core gaming style makes the gameplay a little too challenging and extremely hard for those casual gamers. There were too many bugs in the game, it overclocked my CPU due to its poor optimization and crashed several times. After the tutorial (which I thoroughly enjoyed) the game went downhill, the control over my character changed and some previously working buttons did not complete their original function. Along with the bugs, the gameplay was extremely repetitive; all in all rendering the game only playable